About Tom Putzki Consulting
Tom Putzki Consulting was founded in 2006 by games industry veteran Tom Putzki, and provides support in business development, networking, marketing, PR, sales, strategy and human resources.
The TPC team provides clients from both inside and outside the industry direct access to the key individual and corporate players in the games industry. Clients include game development studios, publishers, hardware manufacturers, professional associations and outside companies looking to build games industry relationships.
TPC is based in Berlin, one of the major games capitals of Europe.
About Tom Putzki
Tom Putzki is a pioneering international games industry veteran, with a long track record including shipping over 50 games in categories ranging from casual games to AAA console blockbusters. In 2017 Tom was honored with induction into the German Dev Days Hall of Fame and the German Developer Awards Hall of Fame.
He began his career at the German developer Greenwood Entertainment, and founded his first company, Piranha Bytes (developers of the Gothic series), in 1997. After selling the company in 1999 he became co-founder of Phenomedia AG, famous for the Moorhuhn character.
In 2006 Tom founded Tom Putzki Consulting, where the team supports national and international games industry clients, as well as firms from other industries. For the last decade he has served as European Spokesperson for Wargaming, the publisher and developer of the worldwide blockbuster World of Tanks.
He speaks on a regular basis at conferences, trade fairs and roundtables, and periodically teaches at multiple academies and universities.
Tom was the founding CEO of G.A.M.E. (the German Game Developers Association), a position he held for its initial two years of operation. He is a proud member of the gamescom advisory board as well as a member of the Jury of the German Game Developer Award.
About Chris Gehrke
Since 2005 Chris is highly experienced in business development, with an extensive personal network across the international games industry and advises and supports teams and companies on topics such as social responsibility and social competence.
In 2013 Chris became one of the founding members of the Gaming Aid charity organization, and has served as Vice Chairwoman of the Board since 2016.
She is passionate about planning high-impact events and organizing and managing effective client booths for gamescom and other events and conferences.
Since the beginning of 2022, Chris has been working part-time as a Senior Event Communications Manager for the agency FACTORY-C, where she is responsible for own projects in the field of conceptual design and realization of trade fair booths and other events.
Let’s Get in Touch
12103 Berlin Germany
+49 30 – 720 100 80